
Ask Shadow Anything!
Site News |
Saturday, August, 30, 2008 | 06:14 PM |
Shadow
Okay guiys, new project. I remember I started a topic a long time ago letting you guys send me question to get to know me better.
Well its back...kinda.
You guys can ask me any question. ANY question. Ask as many as you want for all I care....even stupid questions (doesn't mean I'm not gonna respond in a nasty, sarcastic manner...)...
My only warning is this: BEWARE OF FALLING SARCASM.
Topic's open and I'll be back next week with my first response session!
-Shadow
Akito - our newest moderator
Site News |
Friday, August, 29, 2008 | 09:46 PM |
Malstygian
Some of you may have noticed on Akito's posts that his group was not that of a member but local staff. This was a subgroup the staff placed him in while we observed him as a channel operator in the IRC.
Well, the evaluation is over, and on this day of 29, August 2008, we the administrators of SonicAnime have decided to make Akito a Moderator.
Congratulations, Akito, and welcome aboard.
Backups...
Site News |
Tuesday, August, 19, 2008 | 02:34 AM |
Archy
Yes, we had to restore a site backup. Things should be good now.
Azure World is now out!
Site News |
Wednesday, August, 20, 2008 | 11:39 AM |
Shadow
http://www.sonicanime.net/AzureWorld/
Azure World, the first album from Azure Star (Sonic Remix and Mario Murderer of SonicAnime.net), is now available for download! Check it out!
SoniCon page now online!
Site News |
Tuesday, August, 19, 2008 | 11:09 PM |
Shadow
Check out the SoniCon Project at http://sonicon.sonicanime.net . More info soon.
Sonadow: Main Page Updated
Site News |
Tuesday, August, 19, 2008 | 02:07 PM |
Shadow
Sonadow page has been updated to match rest of site. Bear with us as we continue to make the Sonadow area more user friendly.
SonicAnime.net Updated!
Site News |
Saturday, August, 16, 2008 | 12:00 AM |
Shadow
Alright, sorry about the core...thing....we're trying to get everything reorganized and recover from that mess...in the meantime, check out the main page at http://www.sonicanime.net.
If yer looking at this page from the main site, well...now....yea, this is it.
Yea....yea Sonadow Online is a part of SA.net now...read it, love it, get used to it, suck it up and get over it.
Babies.
[UPDATE 7/24 09:03 AM] Sonic and the Black Knight?
Sonic News |
Saturday, July, 19, 2008 | 09:44 PM |
Shadow

Its 2005 all over again.
Now I'm gonna HAVE to find a Rent-a-Center and get me a Wii. >.<
Personally I always wanted a Sonic that can swing a sword. Don't think anyone else will like it thou.
Just like Shadow and guns. Hence the 2005 reference.
But did it HAVE to be a Wii exclusive, SEGA? Srsly. STOP THAT.
UPDATE 7/20: I SWEAR to the GODS that sometimes the community has some of the worst reactions known to mankind. When dropping in on Sonic Stadium to check on updates, I found their latest so-called 'news post' by Dreadknux, which I will quote here.
QUOTE
Looks like a few people want Sonic to go all ‘Legend of Zelda’ on us after all. Since our (note) not-news-story broke of the new Wii game, we have had a few comments of complaint. It’s nice when people don’t bother to use the ‘Contact’ form to inform us of new Sonic happenings, but it’s used up the wazoo when a BLOG states its opinion on a new title. Guess all people can do is complain.
But we thought we’d address each comment directly, and provide a broad generalisation as to just why we reacted the way we did. So here goes.
QUOTE
dude seriously i dont think you are a sonic fan i mean seriously mario had to travel through space to find a freaking princess its the same story line over and over again, so what if sonic makes a game about sub characters it just adds to the story line, at least sega is trying unlike nintendo, or YOU, they have great ideas, u can take this feed back anyway u want, seriously just let sonic be the way he is, and stop *****ing about something new about him,
yous sincerely a true sonic fan
First and foremost, that person was stepping out of line for accusing Svend 'not a fan' so I can understand Svend wanting to react to that fan. However I don't agree with his opinions either, which continute below:
QUOTE
We’re not Sonic fans at all, no. Oh sorry, for a second there I thought we were on the Mario Stadium and not the Sonic Stadium. OK, so Super Mario has to repeat the same basic storyline ad nauseum. But think about it. Do you play a Sonic game for its gripping storyline?
Uh, as a matter of fact....
QUOTE
If you do, you’re probably better off grabbing an RPG and playing that
HOLD THE PHONE. That's an unfair assessment, as there really aren't ANY RPGs (except Chronicles) that INVOLVE Sonic. Honestly, that was just stupid of you to say. I like ya, Dread, really, but...no, I can't agree to that statement at all.
QUOTE
- recent attempts to add a ’serious’ tone to the Sonic games have been poor, and it shows it’s just not possible in the realm of Sonic.
Once again, that's a matter of opinion.
QUOTE
When you consider we’ve had seven years of poor console Sonic titles you’d think Sonic Team would drop the whole ‘plot’ thing by now.
...that would be boring.
QUOTE
Funnily enough, if we wanted to ***** about Sonic, we would really be having a go at Sonic Unleashed right now. But we’re not, because 50% of that game is looking absolutely fantastic.
What, you hate the daytime gameplay? j/k. Seriously, I know which half yer talking about. Again, unfair assessment as Unleashed isn't even OUT yet. Wait and see!
QUOTE
There’s this weird perception at the moment that, because a game concept is totally rubbish (Sonic with a sword? Really?) and we say it is, that means we’re automatically ‘*****ing’.
Automaticly calling something 'rubbish' just from ONE GOD-DAMNED PICTURE?! You know NOTHING on this game, you never even PLAYED IT. Then yes...yes you ARE *****ing.
QUOTE
You like the idea of Sonic and the Black Knight. Good for you. Seriously. Have a brownie. But don’t tell us where to get off because a lot of other people are facepalming themselves right now.
Only the initial reaction. There's quite a few of us over here at SonicAnime.net who think otherwise, Dreadknux. But then again, yer talking abiout the reactions of the Sonic Stadium, not the rest of us...
QUOTE
Consider: Sonic Rush Adventure, the Sonic side of Sonic Unleashed.
Considered SRA. I can't make assessments on ANY of Unleashed until I actually play it. SRA was definitely fun, if a lil boring because of the short story plot...
QUOTE
Now consider: Shadow the Hedgehog, Sonic 2006. The latter two games sucked - you might love Shadow or Sonic 2006, but no opinion will get around the fact that they are poor, misprogrammed, rubbish-concept games.
While I can totally agree with Sonic 2006, I can't let ShtH slide, because I LOVED ShtH, and NEVER had ANY problems with the game.
QUOTE
What is a ‘true Sonic fan’ anyway?
Sorry Dread, what you're stating ARE views of YOUR opinion that a lot of other people just happen to agree on. But not EVERYONE. Certainly not I.
I definitely am not saying you're not a Sonic fan. I can tell you care about the quality of the games you play. It just happens that there are those of us that LIKE what we play.
And THAT's my 2 cents (plus a lotta change)
EDIT 7/20 - 6:50 PM - The above was written this morning before Svend came back and explained himself, since TSS is more of a blog than a news site anymore. That's all well and good, but I'm not going to go onto his site and express my opinions there when I can do it here on my turf, so I will say that I STILL don't agree with half the things he said.
Why was this so late getting out? Because I had to wait for Mal to go back and fix the quote box limit.
EDIT 7/21 - 10:57 AM - Offical Press Release has announced Sonic and the Black Knight!
QUOTE
SAN FRANCISCO & LONDON (July 21, 2008) –SEGA of Europe Ltd. and SEGA® of America, Inc. today announced Sonic™ and the Black Knight, an all-new Wii-exclusive adventure. Part of the storybook series of games that began with Sonic and the Secret Rings, this new title brings Sonic into the world of Arthurian legend and offers the worlds most infamous blue hedgehog the chance to become a knight. Using the unique Wii control system, this exciting game will take advantage of both the Wii Remote and the Nunchuk to offer an interactive experience that any Sonic fans will love.
Created by Sonic Team in Japan, this innovative game takes Sonic into a medieval world and arms him with a sword to aid in his effort to save the day. Sonic and the Black Knight will provide Sonic fans with an irresistible cast of characters and teach them all what it takes to be a true hero and the ultimate knight. With a series of missions taking place in stunning Arthurian-inspired locations, Sonic and the Black Knight promises to offer a fast-paced adventure that gamers of all ages will enjoy.
“After the success of Sonic and the Secret Rings we’re delighted to announce a second title in the Storybook Series,” said Gary Knight, European Marketing Director, SEGA Europe, “Following Sonic on his way to knighthood will excite players of all ages.”
Sonic and the Black Knight, exclusively for the Wii, will be out in Spring 2009.
Someone was asking for a source, and I can tell you the source came from SonicCity Blognik, which is run by Sega Europe. So yea, its official.
Oh yea, and I got me a new Wii today, so I am happy to annouce I will be able to review this game now when it comes out next year.
And someone else was expressing earlier that I shouldn't be ranting here about something going on another site. Sorry, but I'm not that kind of girl to debate someone's opinions on their own turf, so I'll just happily express mine here and expect the same respect.
EDIT 7/22 - 11:08 AM - Apparently Blue Blur has gotten a hold of the newest issue of Nintendo Power. But because the site's bandwidth has been exceeded, can anyone be able to provide SA.net with pictures? Thanks kindly. In the meanwhile, I'll try to post everything that's been gathered so far from the article:
- Developed by the same people as Sonic and the Secret Rings
- ”This time, a sorceress named Merlina summons Sonic to the mythical realm of King Arthur, but it seems the fabled monarch has somehow been corrupted and now rules the land as the tyranical Black Knight.”
- Uses a similar storybook device as Secret Rings
- ”As Sonic runs along, a simple flick of the Wii remote will execute a basic slash, which is enough to dispatch most low-level grunts.”
- More advanced swordplay consists of the ability to thrust, parry, and even pull off a buzz-saw maneuver midjump.
- ”During out demo, we saw the hedgehog leap from a high precipice, then thrust the blade into a wall to slow his decent, sparks flying impressivly as steel cut through brick”
- ”Combat is integrated in such a way that most of the time you can slice through any who stand in your path without even slowing down”
- Sonic is controlled with the Control Stick.
- ”Our hero begins his quest as a mere knave. Only by becoming a full-fledged knight will he have any hope of defeating King Arthur.”
- ”…his sword, a talking blade named Calibur, serves as a mentor”
- If you help civilian townfolk in need of assistance, you’ll earn points toward knighthood. If you smite one of those civilians, your reputation will take a hit.
- ”At the end of each stage, the game tallies your good and not-so-good deeds and updates your rank accordingly.”
- You can purchase items from residents. “Sonic can aquire everything from gauntlets to magical tomes to new swords, and when equipped, each article bestows him with a unique benefit.”
- About 200 items in all, with some being able to be combined with others to make new ones.
- You have the option to go online and trade items with friends.
- Rings come in burlap sacks instead of monitors.
- Sonic uses magic elementals to help him do various things, such as a bounce pad or a speed boost. They look like chao heads. The red ones give him a jump and the blue give Sonic a speed boost.
- Sonic can cross large gaps by firing a ballista and grinding the rope to the other side.
- ”On the audio side, veteran composer Jen Senoue is taking a smiliar approach, injecting familiar Sonic themes with a Celtic flavor.”
- ”Each stage has multiple branching paths and searching for townsfolk and treasure chests provides an element of exploration that recalls Sonic’s early Genesis days.”
- ”…the camera will occasionally pan to a side-scrolling perspective for a quick dose of classic 2-D action”
- SBK Bringing back the skill system from Secret Rings, but they’re trying not to have the skill system interfere with the game’s tempo this time around.
- The mission structure also returns but the developers hope to make it less arduous.
- ”And there will be no dinosaur eggs!”
- ”Just as they subbed in for such characters as Ali Baba and Aladdin in Sonic and the Secret Rings, a number of familiar faces will assume Arthurian personas in SBK.”
- ”This time, however, some of Sonic’s friends will be playable. Each hero will boast unique abilities, and though the team isn’t ready to divulge the full cast just yet, we do know the identities of two playable comrades: Knuckles, who brandishes two swords at once, and Shadow.”
- Playing as these other characters is entirely optional. You will be able to play through game as Sonic, or switch to the other characters if you choose.
- A new special gauge will “bestow him with similarly impressive powers. The meter fills gradually whenever Sonic vanquishes an enemy or snags a purple elemental, and when it reaches a certain point you can unleash a powerful combination attack capable of tearing through multiple foes in quick succession.”
- ”…the team behind Sonic and the Black Knight is keenly aware of the franchise’s past missteps, and their enthusiasm for doing right by the series is infections”
Shadow: Earlier Statium reported that Senue/Crush 40, Bently Jones/Lee Brotherton, and Richard Jauque (of Sonic 3D Blast/Sonic R fame), were possibly working on a future Sonic game together. After mention of mixing Sonic style with celtic flavor (SWEET), could this be the project that was being referred to? And if so, could we see other familiar performers? Maybe Runblebee and/or Cashell?
UPDATE 7/24 - 9:03 AM - For those of you wondering about the Wii MotionPlus being implimented into this game, don't hold your breath. A recent article on Game Informer states this:
One of Nintendo’s reveals at last week’s E3 was a new peripheral, the Wii MotionPlus. The gizmo, which snaps onto the base of the system’s remote, promises to give users more precise levels of control in games. The attachment will be bundled with the upcoming Wii Sports Resort, which also serves as a showcase of sorts for the peripheral. For example, players will be able to compete in a fencing-by-way-of-American-Gladiators duel, and their sword attacks and blocks are accurately rendered on screen. Another game has players hold the remote and nunchuk like a Jet Ski’s handlebars, and they get to drive through rings in the ocean.
After getting our hands on it, it’s clear that Wii MotionPlus delivers what it’s advertised as doing. Who’d be upset with such functionality? As it turns out, the answer to that question is developers.
We asked several third-party Wii developers about the Wii MotionPlus, and the general feeling was one of annoyance and betrayal. None of them said they had any advance notice about the peripheral, and we were told that they were as surprised as everyone else when Nintendo revealed its existence on stage. That lack of prior notice means that, aside from Nintendo’s own roster of games, users won’t likely see any support for the device for at least six to nine months. The developers we spoke to said they hadn’t received any information from Nintendo about how to implement Wii MotionPlus into their upcoming projects, and they also expressed doubt that they would be able to incorporate it into games that are currently deep in development.
What does this mean for consumers? It looks as though Nintendo’s making what could already be a tough sell even tougher. One of the Wii’s strengths is that it streamlines the process of getting into games. Imagine the confusion that gaming neophytes will face when they’re told they’ll have to buy an additional gizmo to make the controller function the way it says it does on the Wii’s box. Couple that with a limited selection of games—with little third-party support at first—and the waters get even murkier.
Shadow: Not the smartest of moves, Nintendo. Still, I wonder if we can get GC controller intergration for this game....
Cleaning Up
News |
Wednesday, July, 30, 2008 | 04:20 PM |
Shadow

Okay, admittedly the core project did NOT go according to plan, but I'm trying to recorver and rectify the situation as best as possible. I realize that the site is still in dire need of cleanup, all the way down to the forums. I been trying to start keeping up with Sonic news, but even that's been limited, because I'm following the sources of other sites. I'm thinking about seperating the news section into "Site News" and "Sonic News". I donno. We'll see. Slowly making progress though...I got work for the next 2 days though, so I can only do so much at a time. I can only ask for your patience in this matter, and I really appologize.
- Shadow, Owner
Sonic the Hedgehog - 8 bit - to hit Wii Virual Console
News |
Tuesday, July, 22, 2008 | 10:01 AM |
Shadow

Sonic the Hedgehog 8-bit is scheduled to hit the Wii Virtual Console sometime in the near future!
Apparently after SEGA had a deal with Nintendo to release Master System games onto the service, Sonic the Hedgehog for the Master System will be available as one of these games for about 500-600 points.
Shadow: Yea, I'm really gonna dish out that much for a Master System game on a console I barely play on to begin with, especially when I already have that game on both Gamecube (SADX), AND PS2 (Sonic Mega Collection +)
If you don't have either one, then okay, go for it. Heck, if you have a Master System with Sonic on it, then that's even sweeter.
No, I'm not dissing the fact that they're making it available on Wii...I think its a good idea, especially for people who don't have ANY of the above...but...500-600 points? Seriously? How much does that translate to in dollars and euros?
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